Daily Scrum: 15 mins.
Spent: 4 hrs.

DONE

Yesterday I have done (almost) everything. Yay!

  • Unit test changes (CombatSystem and LevelingSystem).
  • Settings use a size component instead of a cell size component. Accessors stay the same.
  • Refactor controllers so they declare pausable/resumable only once.
  • Add a player’s stats layer to a Game Screen.

PLAN

  • Document changes.
  • A player levels up when he hits an experience breakpoint.
  • A player’s level.
  • Start events refactoring.
  • Unit testing

IMPEDIMENTS

  • I don’t spend full 4 hours on the project. It varies.